BLNKA-LAB-GIFnarrow.gif

TOPICAL - MetaSpace Galleries

 

 

Meta-Space Galleries

Articles of interest

on Research Grants

National Geospatial-Intelligence Agency Academic Research Program (NARP): https://www.grants.gov/web/grants/view-opportunity.html?oppId=302176

Future Scholars for Science, Technology, Engineering, and Mathematics (STEM) Workforce: https://www.grants.gov/web/grants/view-opportunity.html?oppId=327212

Public Engagement with Historical Records: https://www.grants.gov/web/grants/view-opportunity.html?oppId=327164

on Meta-Spaces

The Difference Between AR & VR: https://edu.gcfglobal.org/en/thenow/understanding-virtual-reality-and-augmented-reality/1/

The Difference Between MR & VR: https://bernardmarr.com/default.asp?contentID=1914

AR, VR, Hologram: https://www.modus.consulting/holographic-technology-vs-virtual-and-augmented-reality/

Augmented Reality - Augin App: https://augin.app/en/

The Virtual World Affects Post-AR: https://www.futurity.org/augmented-reality-behavior-2066502/

VR Concerts (Paris Hilton) https://medium.com/@Staramba/while-apple-and-other-tech-giants-rush-to-invest-in-vr-staramba-continues-to-partner-with-afdba1414afa

Spielberg’s OASIS Becomes Reality With STARAMBA: https://medium.com/@Staramba/spielbergs-oasis-becomes-reality-with-staramba-cb03adc70943

Staramba: https://www.techprior.com/amp/paris-hilton-to-build-virtual-reality-social-media-platform/

Virtual Design Events in April: https://www.architecturaldigest.com/story/7-design-events-to-attend-digitally-in-april

VISUALIZATION 2- https://ryanschultz.com/category/blockchain-based-virtual-worlds/page/16/

UNITY - https://programminghistorian.org/en/lessons/creating-mobile-augmented-reality-experiences-in-unity

UNITY - https://vrgamedevelopment.pro/how-to-create-an-augmented-reality-app-in-unity/

HOVERLAY (AR Art Gallery): https://www.hoverlay.com/art-galleries/

OVERLY APP (AR Art Gallery): https://overlyapp.com/blog/7-augmented-reality-ideas-for-interactive-museum-experiences/

ARTIVIVE (AR Art Gallery) https://artivive.com/

MBRYONIC OAR (AR Dance) https://mbryonic.com/portfolio/0ar/

AR Art Museum, Virtually Returning Stolen Art: https://www.wired.com/story/augmented-reality-art-museums/

VR Historic Sites: https://www.cyark.org/ourMission/caseStudies

VR Wildlife: https://wildlifeprotectionsolutions.org/wildlife-in-360-vr/

SPACES (Why Facebook bought Oculus): https://www.wired.com/2017/04/facebook-spaces-vr-for-your-friends/?mbid=GuidesLearnMore

REC ROOM (User-Generated VR Worlds): https://www.wired.com/story/social-vr-worldbuilding/?mbid=GuidesLearnMore

REC ROOM: https://recroom.com/

The Rise of the VR Headset: https://www.wired.com/story/wired-guide-to-virtual-reality/

OUTERREALM (AR & VR for Architecture) https://www.outerrealmvr.com/composed

How to Build the Matrix: https://www.digitaltrends.com/cool-tech/road-map-to-build-the-matrix/

Real Risks & Rewards of Virtual Reality: https://www.in-mind.org/article/welcome-to-the-matrix-opportunities-and-risks-of-the-virtual-world

Holograms: https://www.sanpeiventures.com/time-to-throw-big-money-on-holograms-in-china/

…on Physical Art Galleries and the Market

Art Galleries on Decline: https://www.architecturaldigest.com/story/new-data-paints-a-bleak-picture-for-us-art-galleries#intcid=recommendations_architectural-digest-bottom-recirc_c21f6977-0112-463e-89f3-f6b858b3df9c_similar2-3-mab

Virtual Summits in the COVID19 era: https://www.avinteractive.com/features/case-studies/lessons-virtual-realm-30-03-2020/

Apple & Facebook race for AR: https://bernardmarr.com/default.asp?contentID=1547

Apple Disrupts the Town Square:

Visualizating Data in AR & VR: https://bernardmarr.com/default.asp?contentID=1180

…on Organization & Terminology

Event Zones, Profiles, Galleries

Activation, Connection

Augmented Reality, Virtual Reality, Mixed Reality

metaspace

  1. (philosophy) A space transcending ordinary physical space, such as cyberspace.

  2. (computing theory) The conceptual space occupied by metaobjects.

cyberspace

  1. A world of information accessed through the Internet.

  2. (by extension, somewhat dated) The Internet as a whole.

  3. (science fiction) A three-dimensional representation of virtual space in a computer network. 

continued reading

BLNKA JAM19’

AN ARTS FESTIVAL ON BROADWAY, LBK TX

MUSIC

BLNKA LAB

LBK NOTES